Hi everyone,
Just caught this thread, reading through I wanted to add my two cents' worth about Gigapulse. I have some experience with it in GS3 Orchestra, where a single 'instance' pushes my 2.4 GHz P4 from basal 6% activity up to around 24%.
Of the commercially released IR-based reverbs of which I have experience, it is audibly ahead. I work in large rooms and concert halls everyday as a violinist, and sing in church spaces with our latin choir, so I am a pretty tough customer. I do use Space Designer with Logic Pro 7, but none of its many many choices sound as 'unbelievably' real as the Gigapulse patches. Supplied with GS3 is the extremely lovely IR provided by Csaba Huszty (of NDB fame), carrying the imprint of the Matthias Templom, Budapest (preset 028 in the main bank) - a sizeable cathedral space. There are many adjustable parameters, but this - and all the other studios, rooms, etc provided - have a hauntingly 'real' quality I've yet to experience with other systmes. I did hear some custom IRs through SIR which sounded fabulous but I think there is a latency issue.
Altiverb is very popular in professional circles and has a large library of spaces available. I understand it is not a 'true' IR convolution, rather an audio engine which 'utilizes' IR material. Then again, Gigapulse has a (defeatable) CPU-saving tail-synthesis feature which is recommended for regular use. In the end I don't much care HOW it works - so long as it works!
Of course, different source materials will be more or less 'suitable' for convolution processing - the more present & 'dry' the better, it seems - which is naturally the state of affairs in real life.
Spatial location and mutliple IR requirements (in theory at least) are discussed at some length in the appendices to Martin's guide to recording sample sets for Hauptwerk (v.1). There are posts elsewhere on this forum tackling various issues of IR and pipe organ sample sets.
The jump from generic, synthesized reverbs to the substantially different effect (no pun intended) of even mediocre IR-type processors is immediately perceptible. I think there are exciting times ahead.
Cheers,
Stephen.
Just caught this thread, reading through I wanted to add my two cents' worth about Gigapulse. I have some experience with it in GS3 Orchestra, where a single 'instance' pushes my 2.4 GHz P4 from basal 6% activity up to around 24%.
Of the commercially released IR-based reverbs of which I have experience, it is audibly ahead. I work in large rooms and concert halls everyday as a violinist, and sing in church spaces with our latin choir, so I am a pretty tough customer. I do use Space Designer with Logic Pro 7, but none of its many many choices sound as 'unbelievably' real as the Gigapulse patches. Supplied with GS3 is the extremely lovely IR provided by Csaba Huszty (of NDB fame), carrying the imprint of the Matthias Templom, Budapest (preset 028 in the main bank) - a sizeable cathedral space. There are many adjustable parameters, but this - and all the other studios, rooms, etc provided - have a hauntingly 'real' quality I've yet to experience with other systmes. I did hear some custom IRs through SIR which sounded fabulous but I think there is a latency issue.
Altiverb is very popular in professional circles and has a large library of spaces available. I understand it is not a 'true' IR convolution, rather an audio engine which 'utilizes' IR material. Then again, Gigapulse has a (defeatable) CPU-saving tail-synthesis feature which is recommended for regular use. In the end I don't much care HOW it works - so long as it works!
Of course, different source materials will be more or less 'suitable' for convolution processing - the more present & 'dry' the better, it seems - which is naturally the state of affairs in real life.
Spatial location and mutliple IR requirements (in theory at least) are discussed at some length in the appendices to Martin's guide to recording sample sets for Hauptwerk (v.1). There are posts elsewhere on this forum tackling various issues of IR and pipe organ sample sets.
The jump from generic, synthesized reverbs to the substantially different effect (no pun intended) of even mediocre IR-type processors is immediately perceptible. I think there are exciting times ahead.
Cheers,
Stephen.