
Small point: this person doesn't love to fiddle with PC's, files, mergers and cables. I think this is the BIG reason for a lot of people if they don't buy HW.
Small point: this person doesn't love to fiddle with PC's, files, mergers and cables. I think this is the BIG reason for a lot of people if they don't buy HW.
engrssc wrote: The above fella did download a few demos, but played them using his computer (micro tiny) speakers and wasn't impressed
I am hoping that eventually the Hauptwerk system will have the ability to do all the optimising rather relying on the users having to do it. It would make things a lot easier for computer illiterates like me in using this super software.
I sat down with the PDF of the CODM this evening and after about a minute, it seems that a degree in computer programming is required to understand it.

mdyde wrote:Thanks, Greg.I am hoping that eventually the Hauptwerk system will have the ability to do all the optimising rather relying on the users having to do it. It would make things a lot easier for computer illiterates like me in using this super software.
That's certainly what we're aiming for, as our number one priority; for v4.0+ we're trying to make it as easy as possible for people with little or no computer or MIDI experience to have everything configured and working optimally 'out of the box', so that anybody who might be interested in organs finds it very easy to use, whatever their background.I sat down with the PDF of the CODM this evening and after about a minute, it seems that a degree in computer programming is required to understand it.
Yes - the Custom Organ Design Module is currently aimed more at the technically-inclined users. In the longer term, we would like to make a very nice and easy graphical interface for it so that no technical knowledge at all is needed (e.g. allowing right-clicking on a console display and selecting 'add a stop' to open a wizard that walks you through the process in a simple, non-technical way, and showing rank-to-stop relationships with drag-able graphical connecting lines) although doing something as advanced but user-friendly as that for the whole CODM would be a rather huge amount of work (perhaps even as much as 1-2 man-years), so it needs to be a longer-term project (after making Hauptwerk itself ultra-easy to set up).
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