Ok, so I recently built a new computer with Windows 10 and am having some issues with audio glitches. I've determined the processor is spiking at times doing background things that sometimes causes my audio to glitch. I'm using an Audiofire 12 with their latest driver that's only listed for Windows 8.1. So it's possible it's not as stable as it should be.
So I used Task Manager to see what's running when the processor spikes occur. I disabled all of the startup items that I found could be disabled, but I don't know about the last one <windows host process rundll32.exe>.
Under resource monitor I found a number of items that show usage when the CPU spikes. The worst offenders are <svhost.exe (local system network restricted)>, and <clean mgr.exe> that also causes <system> to spike. The smaller offenders are <perform. exe>, <system interrupts>, <NV backend.exe> and <dwm.exe>. Edit: Now <system NT kernel> is doing it the most using over 8% for 60 seconds or more, while playing for awhile.
Are any of the above able to be turned off or disabled? With HW and an organ loaded the system runs between 2-4% processor usage while playing a few stops. The spikes are causing 10-30% total processor usage. Maybe my Firewire is overly sensitive, but if I could keep the spikes from occurring in the first place, that would solve the issue.
Any help is appreciated.
Thanks,
Eric
So I used Task Manager to see what's running when the processor spikes occur. I disabled all of the startup items that I found could be disabled, but I don't know about the last one <windows host process rundll32.exe>.
Under resource monitor I found a number of items that show usage when the CPU spikes. The worst offenders are <svhost.exe (local system network restricted)>, and <clean mgr.exe> that also causes <system> to spike. The smaller offenders are <perform. exe>, <system interrupts>, <NV backend.exe> and <dwm.exe>. Edit: Now <system NT kernel> is doing it the most using over 8% for 60 seconds or more, while playing for awhile.
Are any of the above able to be turned off or disabled? With HW and an organ loaded the system runs between 2-4% processor usage while playing a few stops. The spikes are causing 10-30% total processor usage. Maybe my Firewire is overly sensitive, but if I could keep the spikes from occurring in the first place, that would solve the issue.
Any help is appreciated.
Thanks,
Eric