I am working on a new commercial sample set and am trying to add a 'stop noise on/off' switch to the sample set.
I have started by adding PercussiveEngagingSoundEffect_RankID (and the 3 others) to each stop in the CODM.
HW then generates an ODF with two extra StopRank entries per stop, looking like this:
All is good and there is a 'clunk' as each stop is operated.
Now I change three fields in the StopRank entries to look like this:
I had expected that stop 2504 (stop noise on/off) would change the behaviour when operating stops between 'clunk' and no clunk. In fact I now get no stop noise at all, whichever position 2504 is in.
I have checked that SwitchID 11353 is correct, by editing the ODF to make it do something else as well.
What am I missing?