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Real and virtual pistons

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Real and virtual pistons

Postby Arp » Mon Apr 23, 2018 3:56 am

I open a new topic because I did not find the topic in the forum.
How to map two real pistons on a virtual one.
I would like to map the virtual sequencer piston with a foot piston and a thumb piston at the same time.
I tried but it does not seem possible.
Regards
Arp
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Posts: 56
Joined: Fri Mar 19, 2010 6:24 pm

Re: Real and virtual pistons

Postby GrahamH » Mon Apr 23, 2018 4:36 am

How to map two real pistons on a virtual one.

1. Right click on virtual piston
2. Select "Adjust MIDI/trigger settings manually ..."
3. Under "Primary input" tab, click on "Auto detect settings" button and auto-detect real foot piston
4. Under "Input 2" tab, click on "Auto detect settings" button and auto-detect real thumb piston

Hope this helps

Graham
GrahamH
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Posts: 524
Joined: Tue Sep 09, 2008 7:39 am
Location: Near Manchester, England

Re: Real and virtual pistons

Postby Arp » Sun Apr 29, 2018 8:43 am

GrahamH wrote:
How to map two real pistons on a virtual one.

1. Right click on virtual piston
2. Select "Adjust MIDI/trigger settings manually ..."
3. Under "Primary input" tab, click on "Auto detect settings" button and auto-detect real foot piston
4. Under "Input 2" tab, click on "Auto detect settings" button and auto-detect real thumb piston

Hope this helps

Graham


Thanks, Graham!
Arp
Member
 
Posts: 56
Joined: Fri Mar 19, 2010 6:24 pm


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