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Random Detuning in HW6

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ludu

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Random Detuning in HW6

PostTue Dec 15, 2020 9:59 am

Hello,

Reading the manual, I notice that in HW6, tuning the instrument becomes easier in the case of multiple channels, since you can adjust the front, middle and rear together. Very well. But when using a non-original temperament with random detuning, do the front, middle, and rear channels stay true to themselves?
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mdyde

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Re: Random Detuning in HW6

PostTue Dec 15, 2020 12:25 pm

Hello Luc,

[Topic moved here.]

If you're referring to using 'surround' sample sets that have separate 'front'/'rear'/etc. virtual ranks for each pipe rank, then in Hauptwerk v5+ it's true that you can multi-select any selections of virtual ranks via the voicing screen and adjust their tunings simultaneously, but the separate virtual ranks wouldn't have their pitches locked/synchronised constantly together (e.g. with respect to random tuning), i.e. they would behave the same as having used the voicing screen in v4 to adjust the same ranks to the same tuning values. (The multi-select functionality just allows you to adjust them more quickly simultaneously.) [We do aim to add full support for surround/3D sets having exactly and constantly synchronised pitches for their perspective virtual ranks in a future version.]

However, if you're instead referring to using a single virtual rank, and routing it simultaneously to more than one of the four 'output perspectives' via the voicing screen, then the pitch is always exactly the same for all of the four output perspectives for any given virtual rank, so there's no potential for relative phase shifts/etc. in that particular case.
Best regards, Martin.
Hauptwerk software designer/developer, Milan Digital Audio.
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ludu

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Re: Random Detuning in HW6

PostTue Dec 15, 2020 12:36 pm

Hello Martin,

Thanks for your answer. Indeed, I am referring to the surround sample sets. In those that exist with an extended compass, the original temperament is no longer accessible. And in this case, the different channels (front, rear, etc.) are out of tune. It would be wonderful to be able to fix this in a future release.

Cordially,
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ReinerS

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Re: Random Detuning in HW6

PostTue Dec 15, 2020 12:39 pm

mdyde wrote:Hello Luc,

[Topic moved here.]
, but the separate virtual ranks wouldn't have their pitches locked/synchronised constantly together (e.g. with respect to random tuning) ...
[We do aim to add full support for surround/3D sets having exactly and constantly synchronised pitches for their perspective virtual ranks in a future version.]



Which is exactly the reason why the latest Pipeloops sample sets (Furtwängler und Hammer, Weigle, Collon) have a random detuning feature built into the sample set. :wink:

All the best
Reiner
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mdyde

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Re: Random Detuning in HW6

PostTue Dec 15, 2020 12:53 pm

Thanks, Luc.
Best regards, Martin.
Hauptwerk software designer/developer, Milan Digital Audio.

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