Thanks, psallo.
To add to Mark's replies:
If using 10 trigger pistons, thus giving 100 'banks', (as described in '
Method 2: 10-based cueing and triggering' on page 100), I'd recommend having pistons dedicated for these functions:
- trigger xx0 (e.g. label the piston as 'xx0')
- trigger xx1
- trigger xx2
- trigger xx3
- trigger xx4
- trigger xx5
- trigger xx6
- trigger xx7
- trigger xx8
- trigger xx9
- trigger +1 (e.g. label the piston as '+1' or 'Next')
- trigger -1
- cue +10 (e.g. label the piston as '+10')
- cue -10
- cue +100 (e.g. label the piston as '+100')
- cue -100
- [Maybe also '000'.]
... i.e. these:
psallo wrote:WIth that hopefully settled, I still wonder about the master general combinations. Short of actually having 100 MIDI pistons assigned to each of the master general combinations (which would pretty much fill up 4 manuals worth of keyslips), do any options exist for accessing all 100 of these combinations using MIDI pistons? Or, is the intention really to only access a small subset of them in most cases, and leave the rest unused?
Unlike the stepper (which is designed for the purpose), there's no functionality for paging/stepping through the master generals. They're very basic, and are there just for assigning individually to MIDI pistons dedicated for the purpose, i.e. for having fixed and constant registration-to-MIDI-piston mappings.
Most people only use a small subset of them (or none at all, and just use the stepper instead, which is much more powerful). However, there are 100 since a few people have MIDI consoles with very larger numbers of 'spare' MIDI pistons (or lots of Novation Launchpads).
If, after assigning all the pistons your need to the stepper, you still have some 'spare' MIDI pistons you could perhaps consider using them for master scoped combinations (pages 114-118). They're more flexible than master generals since you can 'scope' any of them at any time to be generals or divsionals (or to control any other subsets of the stops).
Best regards, Martin.
Hauptwerk software designer/developer, Milan Digital Audio.