Hello Thomas,
The '
Sample files and their format' section in the sample set creator's guide covers these things in general.
tf11972 wrote:1. LoopAuditioneer has found 6 loops in every WAV-file. Are these enough?
Yes -- I would say that six is sufficient to impart a good amount of movement to the sound. As discussed in the guide, note that each loop needs to overlap at least one other in order for them to be effective for that purpose, otherwise Hauptwerk would eventually get 'stuck' in the last loop (which wouldn't cause a stuck note or anything else catastrophic, but the benefit of a complex loop sequence would then be lost).
tf11972 wrote:2. I have placed a cue point manually as a release marker. Do I need a further cue point in the file?
One is sufficient, but you can optionally also add second (typically very slightly later) to use for release sample truncation. (See also the '
Additional markers for reverb tail truncation' sub-section.) However, most sample sets just use one.
tf11972 wrote:3. LoopAuditioneer suggests to cancel the sound between the last loop and the release marker. Is this necessary?
It isn't necessary, but it's safe to delete the section between the end of the last loop and the release marker (because it would never be played) and deleting it reduces eventual file sizes (making for faster downlands, etc.).
Best regards, Martin.
Hauptwerk software designer/developer, Milan Digital Audio.