Tue Mar 07, 2023 4:48 am
Thanks, marclabru.
For good measure, with the organ loaded, please first go to the "Organ settings | Organ preferences | Wind supply model" screen tab and tick the option to disable the wind supply model (since a misconfigured wind supply model in the CODM ODF can cause the pipework to sound different).
Also, make sure that you haven't added any impulse response reverb on Hauptwerk's mixer (or externally to Hauptwerk), since reverb will affect how pipes sound, and adding reverb to samples that already contain reverb can sometimes sound unnatural.
Assuming those things don't solve it:
If, in Hauptwerk, you play a single pipe for which a corresponding sample file exists, hold it for a while, and then release it (and assuming that the release marker 'cue point' is positioned appropriately in the .wav e file), then it should sound essentially the same as playing the corresponding sample file in an audio editor. If it doesn't, make absolutely sure that the expected samples are playing on the intended keys in Hauptwerk, and at the same pitches.
For example, find one of the sample files that has a unique and distinctive sound somewhere in it, compared to the others (e.g. a speech artefact, or some noise in it) and check that in Hauptwerk it's playing on the expected key, and at the same pitch as the original sample file. If not, your CODM ODF Rank pitch attributes must be misconfigured (and/or the pitch stored in the sample file must be incorrect).
Best regards, Martin.
Hauptwerk software designer/developer, Milan Digital Audio.