
Hello VulcanStarlight,
Hauptwerk runs the console graphics in a dedicated thread which shouldn't negatively affect performance of important threads (audio, MIDI, etc.), so you shouldn't really need to worry about performance being adversely affected elsewhere.
Personally, I wouldn't bother with 128 image stages for a swell pedal, though, since the user probably won't be able to distinguish that many stages visually, and it might slow the drawing down slightly, e.g. if a user has a MIDI expression pedal with some hysteresis. I'd expect that 32 would normally be plenty, and as much as would probably be readily discernible anyway.