Page 1 of 1

Use of CODM with exact pitch noise samples

PostPosted: Sun Jan 06, 2008 5:59 am
by WmHurt
The St. Maximim sample set by sonusparadisi has keyboard action noise samples whose pitch is specified by <Pitch_SpecificationMethodCode>4 and a <Pitch_ExactSamplePitch>100, which, according to the documention, specifies the exact pitch in Hz. All of the noise samples for a keyboard have the same specified frequency. This is all specified in the published organ definition file.

Can one set up the CODM to make use of these? At the moment there seems not to be an associated InstallationPackageDefinition file associated with these.

Has anyone tried this with this or other similar sample sets?

PostPosted: Sun Jan 06, 2008 7:32 am
by mdyde
Hello Bill,

Have a look at the Hauptwerk v3 ExampleCustomOrgan2.CustomOrgan.Hauptwerk.xml and ExampleCustomOrgan6-StAnnes-WithAllFrills.CustomOrgan.Hauptwerk.xml files for examples of how to use action noises. Basically you just need to cheat by telling Hauptwerk that the files are tuned to A- 440/equal at a given rank pitch (e.g. 8') and tell it to play them back at that rank pitch (e.g. 8'). Then no real-time re-pitching will occur.

See also the section on action noises in the CODM user's guide.

You might also need to rename the files to the CODM filename format (036-C.wav etc.). First copy them into an 800000-899999 range installation package of your own if you want to edit/rename them.

At the moment there seems not to be an associated InstallationPackageDefinition file associated with these.


That's not actually possible - a sample can only be referenced via an installation package (See the Sample table in full-format ODF). However, they don't necessarily have to be listed in the package definition file (not a strict requirement for CODM use).