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CODM abilities for tri-state switches?

PostPosted: Tue Apr 22, 2008 6:42 pm
by Randy Neilson
I have a CODM question: Is is possible to tri-state console pistons with different images to show: normal, pressed, and illuminated? If so, how would an event be set up to change from illuminated to normal (i.e. a general combination piston which had been selected and is now illuminated could be turned off with a general cancel or another combination selection)?

PostPosted: Wed Apr 23, 2008 6:33 am
by mdyde
Hello Randy,

Sorry - the Custom Organ Design Module doesn't currently have support for 'stateful' (as opposed to momentary-action) pistons. Only the full organ definition format has that ability.