Jan Loosman wrote:This is not a big deal for me because Hauptwerk in this form is already a briljant and very usable piece of software and i plan to use it for many years.
But If i chose a organ i always have to chose the organs tab, then go to the tab of favorite organs and then do some scrolling in my favorite organs tab to find the right organ.
I know you can put a small favorite organs window on top but to many small windows on top can shrink the console screen and you still have to scroll from left to right and select.
Wouldn’t it be nice if the Hauptwerk startup screen would be more like the windows desktop screen with pictograms or tiles resembling your organs. So you would see al your favorite organs at startup in little pictograms or just tiles on the screen and then startup the organ you wish with one mouse click. It would be more userfriendly i think.
Then again i can live with this version but it would be nice though.
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I think i would prefer simple tiles with all your favorite organs on it which you can drag and drop on the start up screen.
You can put your favorite organ on top or barock organs on the left and romantic organs at the right side for example.
Hello Jan,
[Topic moved here.]
Thanks for the thoughts. We do have an enhancement request logged to cover making Hauptwerk's organ selection window more customisable, optionally including icons, sortable and editable columns for producer, organ builder, etc. I'll add your notes to it.
I'm personally a 'text and keyboard short-cut' type of person (and physical hardware buttons/controls) myself -- I'm not personally a fan of icons, drag-and-drop or touch-screens as computer interfaces, etc., but I do appreciate that lots of people like those kinds of things (not least given the popularity of smart-phones and tablets), and that it would be nice for Hauptwerk to cater more for those types of people in parts of its user interface beyond the graphical virtual console. Plus, of course, touch-screens are very popular anyway amongst Hauptwerk users for controlling organs' virtual consoles and for programming registrations to MIDI pistons.
Best regards, Martin.
Hauptwerk software designer/developer, Milan Digital Audio.